Summary of the Basic Components of a Three.js App
Explore the core components of a Three.js application by understanding how to configure scenes, create geometries from scratch or built-in types, and set up perspective and orthographic cameras. This lesson provides the foundation needed to build 3D scenes effectively.
We'll cover the following...
We'll cover the following...
Wrap Up!
We discussed a lot in this second introductory chapter.
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We showed the functions and properties of
THREE.Scene...