Getting Started with Light Sources
Get a brief introduction about the topic that we will learn in this chapter.
We'll cover the following...
We'll cover the following...
Overview
We learned to create the first 3D scene with Three.js and the basic components that make up a Three.js application. We looked a bit deeper at the most important parts of the scene: the geometries, meshes, and cameras. We skipped exploring the details of lights, even though they make up an important part of ...