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HDR Images as Textures

HDR Images as Textures

Learn how to load HDR images as texture and bump map for extra details of the material in Three.js.

Aside from these normal images, Three.js also supports HDR images.

Loading HDR images as textures

An HDR imageHigh Dynamic Range captures a higher range of luminance levels than standard images, and can more closely match what we see with the human eye. Three.js supports the EXR and RGBE formats. If we’ve got an HDR image, we can fine-tune how Three.js renders the HDR image since an HDR image contains more luminance information than can be shown on a display. This can be done by setting the following properties in THREE.WebGLRenderer:

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