Sound in Three.js Scene
Explore how to add and control 3D positional audio in Three.js scenes. Learn to link sound sources to object positions and camera perspective, creating immersive, dynamic soundscapes that respond to user movement within your 3D environment.
We'll cover the following...
Adding sound sources to our scene
Three.js also provides support for 3D sounds.
Having discussed several relevant topics by now, we have a lot of the ingredients in place to create beautiful scenes, games, and other 3D visualizations. What we haven’t shown, however, is how to add sounds to our Three.js scene. In this lesson, we’ll look at two Three.js objects that allow us to add sources of sound to our scene. This is especially interesting because these sound sources respond to the position of the camera:
The distance between the sound source and the camera determines the volume of the sound source.
The positions of the left-hand side and the right-hand side ...