Custom UV Modeling in Blender
Learn how to apply UV mapping in Blender and use it in Three.js.
We'll cover the following...
We'll cover the following...
We’re going to start with a new empty Blender scene, and we’ll use the default cube to experiment with. To get a good overview of how UV mapping works, we can use something called a UV grid, which looks something like this:
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When we apply this as the texture of the default cube, we’ll see how the various vertices of a mesh map to a specific location on the texture. To use this:
The first thing we need to do is define this ...