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Custom UV Modeling in Blender

Custom UV Modeling in Blender

Learn how to apply UV mapping in Blender and use it in Three.js.

We’re going to start with a new empty Blender scene, and we’ll use the default cube to experiment with. To get a good overview of how UV mapping works, we can use something called a UV grid, which looks something like this:

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A sample UV texture
A sample UV texture

When we apply this as the texture of the default cube, we’ll see how the various vertices of a mesh map to a specific location on the texture. To use this:

  • The first thing we need to do is define this ...