Summary of Working with Blender and Three.js
Explore how to integrate Blender and Three.js seamlessly by using the glTF format to exchange 3D models and animations. Understand baking lightmaps and ambient occlusion in Blender to optimize Three.js rendering for static scenes. Learn UV mapping basics in Blender to enhance texture control within Three.js projects.
We'll cover the following...
We'll cover the following...
Wrap up!
In this chapter:
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We explored how we can work together with Blender and Three.js.
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We showed how we can use the glTF format as the standard format to exchange data between Three.js and Blender. ...