Starting with Simple Materials
Learn how to configure simple materials and use MeshBasicMaterial in Three.js.
Configuring the simple materials
We’ll look at a few simple materials: MeshBasicMaterial
, MeshDepthMaterial
, and MeshNormalMaterial
.
Before we look into the properties of these materials, here’s a quick note on how we can pass in properties to configure the materials. There are two options:
We can pass in the arguments in the constructor as a parameter object, like this:
const material = new THREE.MeshBasicMaterial({color: 0xff0000,name: 'material-1',opacity: 0.5,transparent: true,...})
Alternatively, we can create an instance and set the properties individually, like this:
const material = new THREE.MeshBasicMaterial();material.color = new THREE.Color(0xff0000);material.name = 'material-1'; material.opacity = 0.5;material.transparent = true;
Usually, the best way is to use the constructor if we know all the properties’ values while creating the material. The arguments used in both of these styles use the same format. The only exception to this rule is the color
property. In the first style, we can just pass in the hex value and Three.js will create a THREE.Color
object itself. In the ...