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Integrating Three.js and VR

Integrating Three.js and VR

Learn how to enable VR mode in Three.js and test the output without using an actual VR device.

Before we look at the required code changes, we’ll add an extension to the browser with which we can simulate a VR headset and VR controls. That way, we can test our scenes without the need for a physical headset and physical controllers. For this, we’ll install the WebXR API simulator. This plugin is available for both Firefox and Chrome:

Follow the instructions for our specific browser. After we’ve installed it, we can test it with the immersive VR session. ...