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Introduction to the Working with Textures

Explore how to load and apply different textures to 3D meshes in Three.js. Learn methods for adding depth with bump and normal maps, creating shadows with lightmaps, controlling shininess with specular maps, and using environment maps for reflections. Understand how to use alpha maps for transparency and even incorporate HTML5 Canvas and video as texture sources.

We'll cover the following...

Overview

We have introduced the various materials that are available in Three.js. However, we didn’t discuss applying textures to the material that’s used ...