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AI Features

Specular Map

Explore how to use specular maps in Three.js to define shininess on 3D models with MeshPhongMaterial. Understand how specular maps influence light reflection, enabling parts of a model to appear shiny or rough, enhancing realism in your 3D scenes.

Specular map to determine shininess

We have mostly used THREE.MeshStandardMaterial in our examples, and the different maps supported by that material. THREE.MeshStandardMaterial is often our best choice if we need a material because it can be easily configured to represent a large number of different types of real-world materials. In older versions of Three.js, we had ...