Morphing and Skeleton Animation
Explore how to animate 3D objects in Three.js using morph targets and skeleton animation. Understand how morph targets deform meshes by moving vertices and how skeleton animation uses bones to control mesh deformation. Learn best practices for exporting animations in glTF format to ensure compatibility and smooth integration within Three.js.
We'll cover the following...
We'll cover the following...
When we create animations in external programs (for instance, Blender), we usually have two main options to define animations:
Morph targets
With morph targets, we define a deformed version—that is, a key position of the mesh. For ...