Summary
This lesson summarizes the chapter with some guidelines to use thread API.
You have been introduced the basics of the pthread library, including thread creation, building mutual exclusion via locks, and signaling and waiting via condition variables in this chapter. You don’t need much else to write robust and efficient multi-threaded code, except patience and a great deal of care!
Let’s end the chapter with a set of tips that might be useful to you when you write multi-threaded code (see the aside section below). There are other aspects of the API that are interesting; if you want more information, type man -k pthread
on a Linux system to see over one hundred APIs that make up the entire interface. However, the basics discussed herein should enable you to build sophisticated (and hopefully, correct and performant) multi-threaded programs. The hard part with threads is not the APIs, but rather the tricky logic of how you build concurrent programs. Read on to learn more.
ASIDE: THREAD API GUIDELINES
There are a number of small but important things to remember when you use the POSIX thread library (or really, any thread library) to build a multi-threaded program. They are:
Keep it simple. Above all else, any code to lock or signal between threads should be as simple as possible. Tricky thread interactions lead to bugs.
Minimize thread interactions. Try to keep the number of ways in which threads interact to a minimum. Each interaction should be carefully thought out and constructed with tried and true approaches (many of which you will learn about in the coming chapters).
Initialize locks and condition variables. Failure to do so will lead to code that sometimes works and sometimes fails in very strange ways.
Check your return codes. Of course, in any C and UNIX programming you do, you should be checking each and every return code, and it’s true here as well. Failure to do so will lead to bizarre and hard to understand behavior, making you likely to (a) scream, (b) pull some of your hair out, or (c) both.
Be careful with how you pass arguments to, and return values from, threads. In particular, any time you are passing a reference to a variable allocated on the stack, you are probably doing something wrong.
Each thread has its own stack. As related to the point above, please remember that each thread has its own stack. Thus, if you have a locally-allocated variable inside of some function a thread is executing, it is essentially private to that thread; no other thread can (easily) access it. To share data between threads, the values must be in the heap or otherwise some locale that is globally accessible.
Always use condition variables to signal between threads. While it is often tempting to use a simple flag, don’t do it.
Use the manual pages. On Linux, in particular, the pthread man pages are highly informative and discuss much of the nuances presented here, often in even more detail. Read them carefully!
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